Category Archives: games / play

PIXEL :: the world gets cubed

Beautifully executed pixel takeover of NYC, and then the world. If you like retro arcade games mixed with real-world footage in a fantastical mashup. Then you’ll love this. Ensure a full-screen view, wait for it to load and then hit play. The lovely Rachael sent this.
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WWDC 2009, Live from App Store visualisation

what you’re looking at: over 3,000 apps-and growing-are downloaded every minute from the App Store. This is a live feed showing the activity of 20,000 popular apps currently on the store. Every time a customer downloads an app, its icon lights up (5-min delay).
Also posted in data visualisation, installations | 7 Comments

My name spelt out on the streets of San Francisco…

Using Google Latitude a team of people ran around San Fran and, via their mobile phones, positioned themselves to spell out my name – viewable on this Google map. Of course that’s not strictly true. Its a ‘viral’ from the chaps at Google to showcase Latitude – real time positioning of friends on a map. [...]
Also posted in collaborate / participate, interactive, web / phunk | Tagged | 1 Comment

Gameboy Rock: reformat your instrument

BLIP FESTIVAL: REFORMAT THE PLANET trailer from 2 Player Productions on Vimeo. Loving this. Check the kid going off in the opening scenes. Plus, if you like this you’ll probably enjoy my previous post on the iBand. Big respec to Olly C in the UK for the link.
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The balloon race is on!

I’ve exhausted my ‘booster can’ already, mainly down to the fact that I didn’t know what I was doing… just clicked away on the arrows. Unsure when the booster gets replenished, but I need some speed.. got a long way to go to win this race. So far I’ve been across some odd blogs, mainly [...]
Also posted in advertising, collaborate / participate, interactive | 2 Comments

Internet Balloon Race, Upcoming Orange Campaign

Just found a balloon of a Racoon on Faris Yakob’s blog. Clicking through I discovered this upcoming campaign for Orange in the UK. Poke are responsible [again]. They keep turning out great work for Orange and this looks like another online masterpiece. What I’ve gleaned from a brief play is, its a balloon race across [...]
Also posted in advertising, collaborate / participate, digital | 2 Comments

Sega Games on the iPhone

Big phat link to PSFK for the news.
Also posted in innovation | Leave a comment

Wow Wii

Its taken me forever to watch this TED clip, so its no doubt old news to everyone else. Johnny Lee, a human interaction researcher, show’s how the Wii remote can be adapted, at minimal cost, to become a 3d interface for learning and inventive game play. I like the fact that he’s got a massive [...]
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THE PLAYGROUND WEEKENDER 08 – HIGHLIGHTS (UNOFFICIAL)

Few local celebs in the crowd.
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Stop-frame city

Glisseby nicolelievre First seen on Networked Performance
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Graphical music tool

Big shout to the Thaddeus for sending the link to this ‘graphical interactive music making tool‘ (gasp). By moving the coloured circles (each pertaining to a sound) within the main circle you can increase the volume and compose your piece. It looks good too.
Also posted in interactive | Leave a comment

Asteroids widget…

Get this widget! Just cut and paste the code and stick it where you like (not there). Whether its your MySpace/Bebo profile, your Blogger (blog) or you simply want to add it to your own site. Rich media for everyone! Go grab videos, games and custom widgets. First read about Spring Widgets on Mashable my [...]
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Introduction to Second Life, for complete novices

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Goggles – Google Map Flight Sim

This is brilliant. Goggles is flight simulator using Google Maps. Wish we’d thought of this, such a simple and engaging use of maps… the whole studio here in Sydney is likely to not do any work this afternoon. You can fly around most major cities in the world, Mars and the Moon! You can crash [...]
Also posted in artists / designers, interactive, web / phunk | 1 Comment

Cybersonica 06 – Highlights Video

Also posted in artists / designers, collaborate / participate, interactive | Leave a comment
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